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esports

Jeremy Murray leads the Francis Howell Central High School esports team review, watching a video of a match they played against students from another high school.
Andy Field | St. Louis Public Radio

In a dark classroom at Francis Howell Central High School, students are gathered around a glowing projector screen displaying a video game. On it, avatars shoot machine guns, blasters and orbs at each other.

The students are watching a video of a match they played against students from another high school earlier in the week — “reviewing tape,” like high school football players do after a game.

Team Liquid won last year's North America League of Legends Championship Series in Miami.
Riot Games

A "League of Legends" tournament final this Saturday at the Chaifetz Arena at St. Louis University is expected to draw thousands of esports enthusiasts from around the country.

“Literally every single ticket in the house was gone in about 48 hours,” said Kelsie Woodward, the venue’s marketing director. “While we are expecting local fans and gamers, we are getting people from all over the world coming to this.”

University of Colorado Boulder esports student-athletes compete in a tournament last year. The University of Missouri-Columbia is adding an esports team in 2019.
Jeremy Elder | via Flickr

Mizzou’s newest athletes won’t be bruising each other in the football stadium. Instead, they’ll spend hours in front of the screen tapping furiously on keypads.

The University of Missouri-Columbia is joining a growing number of colleges and universities adding competitive video gaming — commonly called esports — to its roster of varsity sports. Mizzou announced last week it will form an esports program beginning in fall 2019.